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Flash, Silverlight, JavaScript, Java, Unity - oh my!

I have decided to make Operation Survival a browser game. Given my design ambitions. I think that is pretty much the only viable choice. The next thing to decide is what exact technologies to use client side. The game requires some interactive 3D graphics (the globe and the isometric tactical view) and should look and feel like a dynamic game not like a static website. My options pretty much boil down to the following:

Given these observations I think Flash is the right choice. Write once, deploy everywhere is a huge advantage over write once, test everywhere like you had to do with HTML and JavaScript. It does require a plug-in, but the most ubiquitous and unobtrusive of the bunch. It is closed source and controlled by a single company, but again, I think the lesser evil of the given options.

So Flash/ActionScript it is.

Next up: What's it gonna be for the server?

posted by Sören Meyer-Eppler at Monday, February 01, 2010    


2 Comments:

Blogger Jutta said...

Okay, even though I said I want to be involved more in story writing than in programming, I still want to be able to understand the code as much as possible (and maybe contribute as well). I have never developed anything with Flash before. Do you know any good introductions, tutorials, examples or the like to get a feel for the language? I know google is my friend ... I just want to save myself the effort to sift through the infodump in case you already did that and can give me some pointers.

Blogger BuschnicK said...

Nah, I just downloaded FlashDevelop and Away3D and started fooling around. It's really quite simple.

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previous: Operation Survival - design guidelinesprevious: Operation Survival - humanities last standprevious: Book review: ActionScript for Multiplayer Games an...previous: Washing spoonsprevious: "The Killer Elite" in Rolling Stone Magazineprevious: Qualitätsjournalismusprevious: Autofahrer sind asoziale Psychopathenprevious: impressive photographsprevious: It wasn't me...previous: id software is at it again